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Insanity Sans Multiverse

Insanity Sans Multiverse

A Roblox experience owned by Some Strange Tale group.

Fighting & PvPENUndertaleSansBoss Rush

Description (written by the developer; not a statement by this register)

Insanity sans by: TheChickenLord I just made the Insanity Sans Multiverse. Everytime you defeat a Sans you get a badge. New badges - new sans es (IT! Sans vs Frisk) Inspired by: Sans Multiverse and TRUE PAIN. Thats all, have fun!

Last updated by the developer 20 Jun 2020, 16:41 UTC.

0
playing (measured 11 Aug 2026, 12:45 UTC)
2,756
lifetime visits
39%
liked (7 👍 / 11 👎)
36
favourites (13.1 per 1k visits)
30 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Health
46 R$
Food
26 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Such a coward... · progression91 · 0.00% win
Insane killer · progression89 · 0.00% win
Axe Thrower · other84 · 0.00% win
Knife Player · progression76 · 0.00% win
Nothing to breathe with · progression59 · 0.00% win
Got a nightmare? Eh? · progression57 · 0.00% win
Hard mode unlocked =) · progression43 · 0.00% win
H-How?! Im comming back! Just you wait!!!! · progression37 · 0.00% win
No time to get damage from those ones. · other26 · 0.00% win
Nowhere to run now! =) · progression25 · 0.00% win
ok boomer · progression24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.