Roman World Roleplay
A Roblox experience owned by Thе Senate and People of Rome.
RoleplayENhistoricalmilitarysimulation
Roman World Roleplay is a roleplay experience created on March 30, 2020. The game has accumulated 1,852,238 lifetime visits and 10,660 favorites. Currently, zero users are playing. The title holds a 58% like percentage. It is categorized under the roleplay genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
Roman World | Roman Roleplay | Roman Simulator | Universe of Rome As the Roman Empire continues to flourish, such growth is not without its problems. Will you take your place in the Roman legions or rebel against the emperor amongst the fierce Spartans? Roman World offers a realistic roleplay experience of the glorious Roman Empire with aspects for all kinds of people. Whether you're a legionary, a mighty gladiator, or a senator, all roads are destined to glory. 🏛️ Join Rome for a unique experience by clicking this link: https://www.roblox.com/groups/5775679/Th-Senate-and-People-of-Rome#!/about Make sure to LIKE and FAVORITE for more updates and content! Tags: Open world, Adventure, Exploration, Action, RPG, PVP, Multiplayer, Rome, Greece, Greek, SPQR, Roman, Classical, Ancient, Battle, Fight, Naval
Last updated by the developer 28 Jun 2026, 19:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.