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JERRY [RESCUE MODE] - NEW BUNDLES!

JERRY [RESCUE MODE] - NEW BUNDLES!

A Roblox experience owned by Team NotIceCream.

HorrorENsurvival horrorescape roompiggy-inspired

JERRY [RESCUE MODE] - NEW BUNDLES! is a horror experience created on 2020-03-30. It has accumulated 51,359,699 lifetime visits and 264,353 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description highlights a rescue mode update, new bundles, weapon skins, and bot improvements within the survival horror genre.

Description (written by the developer; not a statement by this register)

31st July 2020 - RESCUE MODE UPDATE Next Update: FLOOR 3 GET THE JERRY MASK ON THE CATALOG! https://www.roblox.com/catalog/5534950874/Jerry-Mask 🧊 Added Rescue Game Mode 🎁 New Feast and Electric Case! 🎀 2 New Bundles! ⚔️ 20 New Weapon Skins! ⚠️ Items Dropped Nearby on Death ⚙️ Misc Bug Fixes & Quality Improvements 🤖 Bot Improvements and more! Welcome to JERRY! "JERRY" is a survival horror experience, inspired by Piggy, Granny, Ice Scream, Kitty, Spider, Bakon & more, featuring YOU! Do you have what it takes investigate JERRY'S Ice Cream Factory & piece together the truth?! The JERRY game features FLOORS instead of Chapters! Can you uncover all of JERRY'S SECRETS? Created by Team Not Icecream! JERRY is currently in Alpha, bugs may occur, please report them! Developer Credits: devforum.roblox.com/t/jerry-game-credits/637942

Last updated by the developer 29 May 2023, 22:42 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
51,359,699
lifetime visits
81%
liked (32,099 👍 / 7,311 👎)
264,342
favourites (5.1 per 1k visits)
30 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Enemy Chance
899 R$
Double Popsicles
499 R$
Gun
399 R$
Silent Jerry
299 R$
Sprint
199 R$
Trap Breaker
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Floor 2 Complete · progression1,027,328 · 0.00% win
Floor 1 Complete · progression953,560 · 30.8% win
100 Players Killed · other169,757 · 0.00% win
Floor 2 Secret · secret89,965 · 0.00% win
Floor 1 Secret · secret41,229 · 0.00% win
100 Escapes · progression12,403 · 0.00% win
500 Players Killed · progression2,200 · 0.00% win
500 Escapes · progression139 · 0.00% win
1000 Escapes · progression34 · 0.00% win
1000 Players Killed · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8123 August 2026 — 81 % liked2 September 2026 — 81 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2081no change
23 Aug 2026, 14:1581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.