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Hard Obby

Hard Obby

A Roblox experience owned by Tak Studio.

ObbyENparkourdifficultychallenge

Hard Obby is an obby experience created on 2020-03-31. It has recorded 1,576,132 lifetime visits and 9,357 favorites. Currently, zero users are playing. The experience holds a 43% like percentage. The description indicates the game increases in difficulty toward the end, contrasting its challenge level with other titles.

Description (written by the developer; not a statement by this register)

Make sure to dislike to show its harder than Jailbreak! like = this is easy dislike = i give up! this obby is too hard bye Please don't come up to me and say this is easy etc. The first stages are just easy ok?(so kids play it dont rage quit instantly when they join) Once you get close to the end, you will see it and have the same opinion as me.

Last updated by the developer 12 Jan 2023, 15:36 UTC.

0
playing (measured 11 Aug 2026, 06:52 UTC)
1,576,132
lifetime visits
43%
liked (4,914 👍 / 6,621 👎)
9,355
favourites (5.9 per 1k visits)
31 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin Commands
1,500 R$
[SALE] Owner + HD Admin Commands
600 R$
Owner Admin Commands
400 R$
HD Admin Commands
400 R$
Magic Carpet
150 R$
Instant Respawn
56 R$
Tip
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome784,110 · 0.00% win
Stage 25 · progression205,508 · 0.00% win
Played for 1 hour! · other40,808 · 0.00% win
Played for 2 hour! · other10,891 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.