Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Köln, Germany

Köln, Germany

A Roblox experience owned by Köln.

RoleplayENRoleplayEmergency ServicesGermany

Köln, Germany is a roleplay experience created on March 31, 2020. The game currently has 0 players online. It has accumulated 4,414,722 lifetime visits and 47,807 favorites. The title holds a 79% like percentage. Players assume roles such as police officer, firefighter, paramedic, or civilian within the setting.

Description (written by the developer; not a statement by this register)

Update V2.6 out now! Credits: acoloner - Thumbnails, Game Icon ⚠️ Click on Menu > Changelogs to see the latest updates! In Köln, Germany, you can play as a civilian, police officer, firefighter, paramedic or road service worker. Tags: Roleplay, Germany, Cologne, Koeln, Koln, Emergency, Stadt, City, Ambulance, RTW, Polizei

Last updated by the developer 26 Jul 2026, 10:50 UTC.

0
playing (measured 10 Aug 2026, 16:34 UTC)
4,414,722
lifetime visits
79%
liked (11,356 👍 / 3,021 👎)
47,806
favourites (10.8 per 1k visits)
31 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Special Emergency Equipment
150 R$
Vehicle Customizations
150 R$
Vehicle Radio
149 R$
Undercover Police Vehicles
145 R$
Bypass Team Limit
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Köln, Germany! · welcome947,858 · 53.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.