Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Nebula: Galactic Supremacy

Nebula: Galactic Supremacy

A Roblox experience owned by CRVSD Studios.

ShooterENspace combatteam-basedcompartment system

Description (written by the developer; not a statement by this register)

-- Read this before playing -- Overview: Galactic Supremacy is a space combat game with heavy strategic elements. Objective: Destroy the enemy ship to win, work together with your team, and have fun. The Compartment System: Both ships are subdivided into several compartments, each compartment handles a certain function in the ship. Ex, the thrusters handle ship movement. If a compartment is destroyed, a certain functionality on the ship is disabled as well. Ex, if the thrusters are destroyed, a ship cannot move. Furthermore, if you wish to support us and our staff, please do join the group. You can suggest changed in our Dizzy on the group. Credits In game.

Last updated by the developer 16 Jul 2025, 22:39 UTC.

0
playing (measured 12 Aug 2026, 15:01 UTC)
1,188
lifetime visits
95%
liked (21 👍 / 1 👎)
20
favourites (16.8 per 1k visits)
2 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Donation
1,000 R$
Standard Donation
100 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CRVSD's OG Explorer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.