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Obby Island 🌟 500 Stages!

Obby Island 🌟 500 Stages!

A Roblox experience owned by Obby Classics.

ObbyENparkourmulti-worlddifficulty modes

Obby Island 🌟 500 Stages! is an obby experience created on 2020-04-04. The game has accumulated 5,497,573 lifetime visits and 39,072 favorites. It currently has 0 players online. The experience holds a 60% like percentage. Players navigate over 500 stages across ten worlds with varying difficulty modes.

Description (written by the developer; not a statement by this register)

⚠️UPD: Hard Mode is now possible 🌴 Welcome to Obby Island! 🌍 Explore 10 Different Worlds! 🏃‍♂️ Over 500 Stages! 💰 Find Hidden Treasures! 💀 Defeat a Crazy Boss! 🔥Every World = 1+ Difficulty! 🏃‍♂️ Are you up for an adventure? Explore through old temples, crystal caves, busy cities, old pirate ships, amazing underwater depths, crazy roller coasters and even on top of a chefs stove! 💥 Beat the Obby to unlock new modes such as medium and hard mode. Once you change modes you will start back at stage 1. The obby will have extra kill bricks and obby parts! 🚨 CONTROLS - 🖥️ All Devices - Double Tap R to Respawn! 🎬 Produced by Foolzy! 📝 Coding by Zeumus! 🔨 Interface & Building by FrancoJ1119 & outfoxing! 🎵 Free Music by 8SlickMusic! 🖼️ Thumbnails by i5k!

Last updated by the developer 16 Jun 2026, 20:59 UTC.

0
playing (measured 10 Aug 2026, 19:01 UTC)
5,497,573
lifetime visits
60%
liked (14,176 👍 / 9,319 👎)
39,063
favourites (7.1 per 1k visits)
4 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Coil
400 R$
Trowel
200 R$
Invincible Coil
200 R$
Boombox
150 R$
Gravity Coil
150 R$
Speed Coil
50 R$
Lunging Sword
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Obby Island · welcome1,824,294 · 100.0% win
You Completed Sky Islands · progression841,150 · 85.7% win
You Completed Sandy Desert · progression451,901 · 85.7% win
You Completed Snowy Mountain · progression277,572 · 100.0% win
You made it to the Look out · progression168,119 · 0.00% win
You Completed Jumping Jungle · progression142,756 · 57.1% win
You Completed City Mayhem · progression120,814 · 57.1% win
You Completed the Lobby Obby · progression98,243 · 0.00% win
OOF · other97,295 · 0.00% win
You Completed Carnival Chaos · progression83,387 · 57.1% win
You Completed Tropical Triumph · progression60,059 · 28.6% win
You Found Club Penguin's Last Remains · secret60,053 · 0.00% win
You Found Squidward's Famous Painting · collection51,109 · 28.6% win
You Completed Sakura Serenity · progression39,792 · 0.00% win
You Completed Obby Island · progression38,778 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:5060no change
14 Aug 2026, 00:4960first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.