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Swing Simulator

Swing Simulator

A Roblox experience owned by Treatmentfrom Games.

SimulatorENsimulatorsword combatexploration

Description (written by the developer; not a statement by this register)

Welcome to Swing Simulator! If you enjoy playing this game, press the FOLLOW button to never miss an update! Swing your Sword to collect Swing, sell that for Coins and explore new Areas in Swing Simulator! Need help with lag issues? Make sure your Graphics Quality is low. You can do this by pressing the Roblox Icon & go to Settings > Graphics Quality and set it to 2 or 3. ---------------------------------------------- Update Log V8.9 Last Moments in V8! Removed Birthday Event, which includes Items and Map Changes! Convert your Rebirths! Made a few changes to some of the Star Player Items. Full update log: https://devforum.roblox.com/t/swing-simulator-update-log-v6/1187389 Swing Simulator Information + More here: https://devforum.roblox.com/t/swing-simulator/967112

Last updated by the developer 18 Mar 2024, 00:16 UTC.

0
playing (measured 13 Aug 2026, 10:34 UTC)
4,333
lifetime visits
69%
liked (25 👍 / 11 👎)
21
favourites (4.8 per 1k visits)
4 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played Swing Simulator! · other112 · 0.00% win
You played with the Owner of Swing Simulator! · social24 · 0.00% win
Happy Birthday Swing Simulator! · other6 · 0.00% win
Puggo Knife! · collection2 · 0.00% win
Golden Egg! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.