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Cave [STORY] 100K VISITIS!

Cave [STORY] 100K VISITIS!

A Roblox experience owned by XSansZX Scripter Studios..

HorrorENhorrorstory-drivenmulti-ending

Description (written by the developer; not a statement by this register)

Welcome to Cave [STORY] A walk through the forest that ends into a cave full of obstacles, what do you think? And can you survive there? Play now and find out the answer! ⛺ Inspired by SamsonXVI's Camping Stories.⛺ 🛒 Struggling to survive? Check out the store for some perks can you use!🛒 👍 Be sure to like and favourite this game if you enjoyed it! ⭐ 🔪Can you get 5 different endings?✨ 🎁Join our group and get free Potion in the game!🎁 Lead Developer: XSansZXScripter Developer: Andri_Gamers17 REMAKE VERSION COMING!

Last updated by the developer 23 Jul 2020, 15:52 UTC.

0
playing (measured 10 Aug 2026, 17:53 UTC)
268,281
lifetime visits
44%
liked (202 👍 / 262 👎)
1,993
favourites (7.4 per 1k visits)
5 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Medkit
450 R$
Extra Health
275 R$
Medkit
225 R$
Mini Medkit
150 R$
Fast Run
100 R$
Bloxy Cola
75 R$
Flashlight
75 R$
Teddy Bear
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bad Ending! · progression1,443 · 0.00% win
Good Ending! · progression1,315 · 0.00% win
Secret Ending #1! · secret407 · 0.00% win
Secret Ending #2! · secret296 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.