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A Roblox experience owned by Sugar Brick Games.

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 17 Sept 2024, 00:55 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
259,897
lifetime visits
61%
liked (735 👍 / 475 👎)
2,962
favourites (11.4 per 1k visits)
6 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Fruit
299 R$
X2 Health
299 R$
X2 Damage
299 R$
X2 Gems
299 R$
X2 Coins
299 R$
X2 Fruit
299 R$
Fast Training
299 R$
Super Speed
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6115 August 2026 — 61 % liked25 August 2026 — 61 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3461no change
15 Aug 2026, 02:1761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.