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Empire Roleplay

Empire Roleplay

A Roblox experience owned by Hοly Rοman Empire.

RoleplayENMedieval RoleplayFaction PvPTrading and Crafting

Empire Roleplay is a roleplay experience created on April 6, 2020. The game has accumulated 15,611,026 lifetime visits and 124,274 favorites. It maintains an 81 percent like percentage. Currently, zero players are active. The description highlights medieval and Roman themes involving faction ranks, territory capture, and market trading mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Empire Roleplay! France wants the Empire destroyed. The Emperor needs soldiers. The markets don't care who wins, only who's buying. Forge weapons. Trade across rival markets where prices shift with every deal. Capture territory. Rise through faction ranks. Put bounties on your enemies. Merchants and blacksmiths remember your name and reward your loyalty. Your name means nothing when you arrive. What it means when you leave is up to you. 🪖 Enlist: https://www.roblox.com/groups/5908211/Holy-Roman-Empire 👍 LIKE THE GAME FOR MORE UPDATES! ⭐ Tags: Medieval, Roman, Empire, Holy, History, HRE, Trading, Crafting, Faction, PvP

Last updated by the developer 10 Aug 2026, 13:23 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
15,611,026
lifetime visits
81%
liked (49,253 👍 / 11,531 👎)
124,127
favourites (8.0 per 1k visits)
6 April 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 Factions
4,499 R$
[CLASS] Earl
3,995 R$
[CLASS] Teutonic Order
2,999 R$
Fallen Knight [LIMITED TIME]
1,999 R$
[CLASS] Viscount
1,999 R$
🎃 [LIMITED] Headless Horseman
1,499 R$
[CLASS] French Lord
999 R$
Greatsword
799 R$
[CLASS] Dark Assassin
795 R$
[NEW] Armored Horse
699 R$
Crossbow
699 R$
🎵 [MUSIC] Bard
695 R$
War Hammer
599 R$
Horse
549 R$
Bandage
399 R$
War Horn
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Miner · other133,318 · 0.00% win
Prayers · other70,192 · 0.00% win
The Throne · other37,374 · 0.00% win
Sword · other22,786 · 0.00% win
War · other13,626 · 0.00% win
The End · progression5,696 · 0.00% win
Bard's Place · other2,571 · 0.00% win
You met the Emperor! · progression852 · 0.00% win
Conqueror of Death · progression186 · 0.00% win
The Power Surges... · other110 · 0.00% win
Death Incarnate · other101 · 0.00% win
OG · other0 · 0.00% win
B · other0 · 0.00% win
A · other0 · 0.00% win
Emperor's Might · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8113 August 2026 — 81 % liked2 September 2026 — 81 % liked12 September 2026 — 81 % liked22 September 2026 — 81 % liked2 October 2026 — 81 % liked12 October 2026 — 81 % liked22 October 2026 — 81 % liked1 November 2026 — 81 % liked13 August 20261 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:1981no change
22 Oct 2026, 18:1781no change
12 Oct 2026, 18:1581no change
2 Oct 2026, 18:0881no change
22 Sept 2026, 18:0881no change
12 Sept 2026, 18:0381no change
2 Sept 2026, 18:0181no change
13 Aug 2026, 17:3681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.