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Exponential Growth

Exponential Growth

A Roblox experience owned by Star Plaza Studios.

OtherENsimulationmathematicsvisualization

Description (written by the developer; not a statement by this register)

This is a simulation or visualisation of the number of spheres increasing exponentially. More information on the game: The green spheres are the "new" spheres. Around half of the spheres will be green. The spheres are cloned by the server. The number of spheres are calculated by the client, not the server. VIP Servers are free, and will remain free. You may purchase one at any time. Version 1.1: Amount of time between cloning spheres has been increased (to attempt to combat server crashes) I have not been able to get past 2^13 spheres without disconnecting, or remain in the game for more than 15 minutes. You should expect some lag in this game.

Last updated by the developer 17 Sept 2022, 12:25 UTC.

0
playing (measured 26 Aug 2026, 08:08 UTC)
3,172
lifetime visits
74%
liked (23 👍 / 8 👎)
25
favourites (7.9 per 1k visits)
12 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 08:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

737473.526 August 2026 — 73 % liked5 October 2026 — 74 % liked26 August 20265 October 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 13:0474+1
26 Aug 2026, 09:2073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.