Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Communicate and train | The Elites

Communicate and train | The Elites

A Roblox experience owned by The Elite’s (MM2 clan).

OtherENtrainingrankingtesting

Description (written by the developer; not a statement by this register)

UPDATE X ------------------------------------------------------------------------- Everything is a work in progress, as you could probably tell. But when this is completed it will be used to train and rank people up, or if you don't have a dis use this server to give us ideas for updates! -------------------------------------------------------------------------- update! added buzzer the buzzer is when you fail and try the test added LOADING SCREEN I took out the default loading screen and inserted a new loading screen

Last updated by the developer 11 Apr 2025, 21:44 UTC.

0
playing (measured 21 Aug 2026, 19:20 UTC)
248
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (4.0 per 1k visits)
14 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Epic Donation
1,000 R$
[ ☠ ] Doom Slayer rank
900 R$
Big Donation
500 R$
Flamethrower Gamepass
400 R$
Sharpshooter Gamepass
350 R$
Firearm Gamepass
350 R$
Radio access Gamepass
300 R$
Extended Dagger Gamepass
250 R$
Elite Gamepass [dont buy until further notice]
200 R$
Donation
100 R$
Ballistic Shield Gamepass
50 R$
Gas Mask Gamepass
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Training Center!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.