[2X 💰] Bank Tycoon 2
A Roblox experience owned by - Rubicon -.
TycoonENtycoonroleplayheist
[2X 💰] Bank Tycoon 2 is a tycoon experience created on 2020-04-17. The game records 24,119,854 lifetime visits and 96,614 favorites. Current player count is zero. The title holds a 78% like percentage. The description indicates gameplay roles including banker, robber, and police officer.
Description (written by the developer; not a statement by this register)
https://www.roblox.com/groups/5132455/JOIN-FOR-IN-GAME-REWARDS 🌟 NEW CODE AND UPDATE AT 27k LIKES! 🌟 Previous like goal reached! Check group wall for the new codes! 🤑 Choose your team! 💰 - Play as a Banker and accumulate as much wealth as possible! Upgrade your security to protect against Robbers! 🔫 - Play as a Robber and pull off daring heists for millions! Become feared throughout the City! 👮 - Play as a Police Officer to maintain peace in the City, making sure Robbers have a difficult time stealing what is not theirs! ⭐ Join our group to see codes for in game items, such as cash! ⚠️ Update! - Leaderboard reset - Duping methods patched Available on multiple devices! (PC/Mobile/Tablet) 👍If you enjoy the game press the like button! ⭐Don't forget to favorite! 📲 Join the Holblox Studios group for special in game rewards!
Last updated by the developer 8 May 2025, 03:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 16:06 | 78 | no change |
| 13 Aug 2026, 16:01 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.