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bad craftwars RESTORATION PLACE

bad craftwars RESTORATION PLACE

A Roblox experience owned by Bad Craftwars.

OtherENdata restorationlegacy versioncraftwars

Bad Craftwars RESTORATION PLACE is an "other" genre Roblox experience created on April 18, 2020. The game records 2,582,188 lifetime visits and 7,020 favorites. Currently, zero users are playing. The experience holds a 66% like percentage. Its description indicates a function to restore old data, noting that restored data overwrites new game data.

Description (written by the developer; not a statement by this register)

restore your stinkin old data in here upon restoring, all of your data in the new game will be overwritten with the old one New game here: https://www.roblox.com/games/13013753070/Bad-Craftwars#!/about

Last updated by the developer 21 Nov 2025, 11:54 UTC.

0
playing (measured 10 Aug 2026, 21:45 UTC)
2,582,188
lifetime visits
66%
liked (2,665 👍 / 1,351 👎)
7,006
favourites (2.7 per 1k visits)
18 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Archaeologist · other7,190 · 0.00% win
Ancient Artifact · collection1,334 · 0.00% win
Badge of the Richest · other843 · 0.00% win
Suspicious Looking Pear · collection480 · 0.00% win
Sigil Spellcaster · other180 · 0.00% win
Lightbringer · other91 · 0.00% win
Washed Away · other42 · 0.00% win
#### ### #####!!! · other0 · 0.00% win
Deforestation · other0 · 0.00% win
Santa Slayer · other0 · 0.00% win
Cold-Hard Cash · other0 · 0.00% win
Dethrone the Divine · progression0 · 0.00% win
Overachiever · collection0 · 0.00% win
nil · other0 · 0.00% win
Jailbroken · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:2066no change
14 Aug 2026, 07:0766first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.