Game Development: Active
A Roblox experience owned by #Team Stealth.
Description (written by the developer; not a statement by this register)
Bugs: The mob respawn rate will increase when more mobs are killed NPCs would stop moving after a given amount of time 5/24/20 -- Pathfinding has been applied with two versions: A version where the AI constantly moves to a new waypoint, and another version where the player commands the AI 4/26/20 -- Added auto-scroll feature for dev and chat log The sword is server sided The laser gun is client sided
Last updated by the developer 2 Jun 2020, 22:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Oct 2026, 07:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).