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[Undergoing update!!!] Grassy Hangout

A Roblox experience owned by The Apple Boys!.

Social & hangoutENhangoutobbymeme

Description (written by the developer; not a statement by this register)

UPDATE LOG: Finished the meme walk and added a ad walk! NEXT UPDATE: More games to play for the ad walk and a DOGDE WALK!!! BIO: Are you bored during this tough time? Well, come here! You can walk around and enjoy the sights and RP or you could challenge yourself by doing easy, medium, hard, or impossible obby levels! If thats not you then play sports, look at memes and find some of your new favorite game. If you like the game please like it and favorite it. Please buy the gamepass, it helps me work on the game and will make the game bug free! Thanks for reading, and have fun playing the game! IN A FEW WEEKS GAME WILL LEAVE BETA! IF YOU WANT YOUR GAME TO BE IN THE AD WALK SAY IT IN THE GROUP WALL AND I WILL TELL YOU WANT TO DO! new update for the store coming soon.. shhhhhh

Last updated by the developer 24 Dec 2020, 04:06 UTC.

0
playing (measured 18 Aug 2026, 17:30 UTC)
440
lifetime visits
100%
liked (7 👍 / 0 👎)
5
favourites (11.4 per 1k visits)
20 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

thank for join0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.