Fishing Legends
A Roblox experience owned by Duck Duck Games.
SimulatorENfishingsimulationpet-collecting
Fishing Legends is a simulator experience created on April 20, 2020. The game has accumulated 3,850,198 lifetime visits and 23,623 favorites. Currently, zero users are playing. The title holds a 73% like percentage. It features fishing mechanics, gear upgrades, and boat exploration within a simulated environment.
Description (written by the developer; not a statement by this register)
🐟Welcome to Fishing Legends! April Fools! 😂 👍HUGE UPDATE at 5,000 likes! Remember to like! 👍 ❄️Use code "SNOW" for 1,000 FREE Gems!❄️ 🎣Catch fish to sell for money, upgrade your fishing gear and buy boats to explore new and exciting islands. You can store rare finds, or you can sell them for extreme profit. Have fun! [Latest Update]: ❄️WINTER UPDATE a2.3 ❄️• Winter is here! Adventure the new wintery version of the map! 🏝️• Islands are now snow themed! ❄️• Snow! Storms now produce snow instead of rain! 🛥️• Major UI Improvements and a new Boat Shop! 🦆• New Duck Pet Holder item for your avatar! 🐟• New Fish! 16 New Fish to catch! New Frozen Fish! • UI Changes • Minor Map Changes • Major Bug Fixes Get an extra daily reward with Roblox Premium! Earn 10 Gems and 250 Bills every five minutes while you're in the game! Created by Duck Duck Games a2.3
Last updated by the developer 18 Oct 2022, 12:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:45 | 73 | no change |
| 24 Aug 2026, 03:38 | 73 | no change |
| 14 Aug 2026, 03:37 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.