Wonder Woman: The Themyscira Experience
A Roblox experience owned by WorkingGameDC.
RoleplayENDC ComicsTeen TitansCelebrity Appearance
Wonder Woman: The Themyscira Experience is a roleplay game created on April 21, 2020. It has accumulated 61,525,737 lifetime visits and 288,895 favorites. The experience currently has 0 players online. User engagement metrics show a 53% like percentage. The description mentions a tour through the DC Multiverse featuring characters from Teen Titans and DC Super Heroes.
Description (written by the developer; not a statement by this register)
Join Robin from Teen Titans Go! and Robin from the original Teen Titans as they take you on a tour through the DC Multiverse! With exclusive sneak peeks of new shows, movies and more from your favorite DC Super Heroes - with special surprises and celebrity appearances. #WonderWomanXRoblox WONDER WOMAN and all related characters and elements © & DC.
Last updated by the developer 16 Oct 2021, 16:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 06:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:02 | 53 | no change |
| 23 Aug 2026, 13:52 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.