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JailBreak Tycoon 2 Player

JailBreak Tycoon 2 Player

A Roblox experience owned by Thovarial Games.

TycoonENtycoonteam-basedfighting

JailBreak Tycoon 2 Player is a tycoon experience created on April 22, 2020. The game has accumulated 14,297,543 lifetime visits and 26,906 favorites. Currently, zero users are playing. The title holds a 70% like percentage. It features separate team areas where groups compete to complete their territory and become the best tycoon.

Description (written by the developer; not a statement by this register)

💡 Each team has separate areas. Teams work to be the best tycoon. Teams can fight between each other. The team that completes its territory becomes the best tycoon. 🔑Do not forget to join the group: https://www.roblox.com/groups/3095477/Thovarial-Games ⭐️ The person joining the group will have the following privileges; 💰 +5K Cash 🩸 +50 Health 🌝 Don't forget to Like and Favorite! 💥 Thanks For Playing JailBreak Tycoon 2 Player

Last updated by the developer 12 Mar 2022, 21:15 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
14,297,543
lifetime visits
70%
liked (3,742 👍 / 1,597 👎)
26,905
favourites (1.9 per 1k visits)
22 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 CASH
248 R$
Extra Upgrader
248 R$
SWAT
199 R$
Mega Prisoner
198 R$
VIP
189 R$
Fire Power
129 R$
Ice Power
89 R$
Electricity Pack
48 R$
AUTO COLLECT!
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7013 August 2026 — 70 % liked2 September 2026 — 70 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:2070no change
13 Aug 2026, 18:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.