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[ WIP ] Can You Survive: Rollercoaster

[ WIP ] Can You Survive: Rollercoaster

A Roblox experience owned by Ravenhold.

SurvivalENsurvivalrollercoasterleaderboards

Description (written by the developer; not a statement by this register)

PREMIUM BENEFITS: Bonus Token gain on Survival. Increased health, increased movement speed, sparkles! ---------------------------------------------------------------------------------------- FUTURE UPDATES Bonus Maps Buy / Queue different maps Lobby Overhaul Badges ---------------------------------------------------------------------------------------- Welcome to the First Edition of the "Can You Survive" series! In this game, you'll ride a deadly rollercoaster and try to survive until the very end! Use your Survival Tokens to buy items from the shop and make it higher on the global leaderbaords! ---------------------------------------------------------------------------------------- Good luck! ----------------------------------------------------------------------------------------

Last updated by the developer 10 Feb 2021, 04:15 UTC.

0
playing (measured 10 Aug 2026, 23:03 UTC)
2,551
lifetime visits
65%
liked (42 👍 / 23 👎)
29
favourites (11.4 per 1k visits)
22 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
150 R$
50% Off Shop
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome1,799 · 0.00% win
You Survived! · other404 · 0.00% win
Meet Cytheur · social31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.