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[ALPHA] Chamber Survival

[ALPHA] Chamber Survival

A Roblox experience owned by A nice name.

SurvivalENzombie survivalround-basedleaderboard

Description (written by the developer; not a statement by this register)

Welcome to [ALPHA] Chamber Survival! -Are you strong enough to defeat all kinds of zombies who plans on devouring you alive? Get loot cases lying on the ground and defeat the zombies with your foes. Your goal is to stay alive as long as possible, Once you reach round 50, face the Dark Boss and defeat him for a Badge! -Upgrade your weapons to have more advantage over others! -Buy Skins and Auras to flex and express yourself in Chamber Survival! -DO YOU HAVE WHAT IT TAKES TO BE ON THE LEADERBOARD? Get much scores as possible and be in the leader board! [Premium Players receives 1.2x XP and 2x CASH] ⚠️ DISCONTINUED GAME⚠️ Chamber Survival is likely to not get an update, unless the game does better than we expect. To contact us, join our group and talk to us about anything

Last updated by the developer 11 Apr 2023, 20:25 UTC.

0
playing (measured 13 Aug 2026, 10:53 UTC)
730
lifetime visits
100%
liked (15 👍 / 0 👎)
18
favourites (24.7 per 1k visits)
23 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

soon
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dark Boss Slayer · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.