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🌷💕 Wedding Reception & Honeymoon Roleplay💕🌷

🌷💕 Wedding Reception & Honeymoon Roleplay💕🌷

A Roblox experience owned by PGH Roleplay & Development.

RoleplayENweddingroleplaysocial

🌷💕 Wedding Reception & Honeymoon Roleplay💕🌷 is a roleplay experience created on 2020-04-23. It has accumulated 5,552,814 lifetime visits and holds 14,306 favorites. Currently, 4 players are active. The game maintains a 70% like percentage. It features wedding scenes, an avatar editor, and beachside homes for roleplay purposes.

Description (written by the developer; not a statement by this register)

join the group🧚! ❗NEW❗: Avatar Editor! Try on your favorite catalogue items for free! Make the perfect outfit for your dream wedding experience. 🤵💐 ❤️ This game includes a wedding venue/reception surrounded by beautiful, romantic Sakura trees and a tranquil, peaceful atmosphere. There are various beachside homes and countless chill areas, as well as free items. Explore, host events, and invite friends in this unique role-play experience. ❤️ THIS GAME IS FOR ROLEPLAY PURPOSES ONLY! ❗️Featured❗️: 🌷 Wedding scenes and outfits 🌸 Endless characters and NEW avatar editor! 🌷 Venue and altar with seating and CAKE 🍰! 🌸 Beach House and Yacht 🌷 Free clothes, hairs, hats, and gears! 🌸 Gamepasses to enhance your gameplay 🌷 Private servers at a cheap cost 🌸 Ferris wheel 🎡 It is recommended you turn up your graphics quality for the best experience. 🇺🇸🇧🇷🇷🇺🇵🇭🇬🇧🇹🇷🇩🇪🇨🇦🇲🇽🇫🇷

Last updated by the developer 10 Aug 2026, 00:42 UTC.

4
playing (measured 11 Aug 2026, 00:17 UTC)
5,552,814
lifetime visits
70%
liked (869 👍 / 367 👎)
14,477
favourites (2.6 per 1k visits)
23 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BOOMBOX: Play Anything!
50 R$
Annoying PIZZA!
20 R$
Heart Tool
15 R$
Cake!
10 R$
Rose
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:4870no change
24 Aug 2026, 00:4770no change
14 Aug 2026, 00:4770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.