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[Bosses] WeaponWare

[Bosses] WeaponWare

A Roblox experience owned by CAV Studio.

Fighting & PvPENfightingrandomized weaponsbosses

[Bosses] WeaponWare is a fighting-pvp experience created on 2020-04-23. The game has accumulated 1,641,425 lifetime visits and 16,269 favorites. Currently, zero users are playing. The title holds a 76% like percentage. Credits are attributed to cobblebalt, Voidsealer, Arcm4ster, and Earl for scripting, building, and graphics respectively.

Description (written by the developer; not a statement by this register)

A randomized fighting game where you fight players with whatever you're given. --Credits-- Scripting: cobblebalt, Voidsealer Building: Arcm4ster GFX: Earl

Last updated by the developer 3 Mar 2026, 22:17 UTC.

0
playing (measured 11 Aug 2026, 04:08 UTC)
1,641,425
lifetime visits
76%
liked (6,260 👍 / 1,997 👎)
16,268
favourites (9.9 per 1k visits)
23 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Loaded Dice
60 R$
Double Coins
25 R$
Double Vote
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fresh Meat · welcome407,887 · 100.0% win
Fair and Balanced · other207,650 · 100.0% win
Renegade · other76,677 · 0.00% win
Voided · other52,671 · 0.00% win
Watch Your Step · other51,631 · 0.00% win
First 50 · other50,525 · 0.00% win
Chosen One · other41,240 · 0.00% win
I'll Show You Fun · other33,436 · 0.00% win
Kingpin · other26,809 · 0.00% win
Out of the Park · other23,759 · 0.00% win
Professional Lawyer · other21,838 · 0.00% win
Pizza Topping · collection20,866 · 0.00% win
Headhunter · other18,605 · 0.00% win
Competitive Cleaner · other17,492 · 0.00% win
Impostor · other17,454 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3076no change
14 Aug 2026, 11:2376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.