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Supernatural Simulator

Supernatural Simulator

A Roblox experience owned by Overnight Games 1.

SimulatorENsupernaturalsimulatorpvp

Supernatural Simulator is a Roblox experience in the simulator genre, created on 2020-04-24. The game has recorded 928,188 lifetime visits and 16,269 favorites. Currently, zero users are playing. The title holds a 75% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Code: "Oofe" for 1,000 rubies How to play: -Chose one of 3 starter characters -Fight players and dummies -Collect Gold and Rubies -Level up! -Buy different Weapons, Companions, Skin and Outfit colours, Potions, Areas, etc. -Sell your upgraded weapons to get rid of them -Give custom names to your highest levelled weapons And much more! By @RBLXcrackop and @DisoredRBLX

Last updated by the developer 23 Nov 2024, 21:17 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
928,188
lifetime visits
75%
liked (5,306 👍 / 1,768 👎)
16,264
favourites (17.5 per 1k visits)
24 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
143,000 R$
Outfit Colors
999 R$
Super Click
749 R$
Extra Companion
549 R$
2x Gold
499 R$
Health Booster
349 R$
2x EXP
249 R$
2x Rubies
149 R$
Rainbow Username
49 R$
Sprint
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Supernatural Simulator · welcome451,746 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.