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🎃Halloween Tower🎃

🎃Halloween Tower🎃

A Roblox experience owned by 0upg Studios.

ObbyENTower of HellObbyHalloween

Description (written by the developer; not a statement by this register)

Welcome To Tower of Colors - Tower of Hell Welcome to Tower of Colors! In this Obby you can escape the tower of hell, Play all the obstacles! Play today 😊 📜Update Log📜 -New Inside Decoration 🔥Check out the group for more fun Games!🔥 The Group: https://www.roblox.com/groups/5891930/0upg-Studios#!/about Be sure to like 👍 and favorite ⭐ the game! Inspired by Tower of Hell

Last updated by the developer 8 Mar 2024, 13:29 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
26,052,711
lifetime visits
63%
liked (5,200 👍 / 3,061 👎)
57,509
favourites (2.2 per 1k visits)
26 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Golden Carpet
510 R$
Flying Rainbow Carpet
500 R$
Radio
200 R$
Grapple Hook
150 R$
Gravity Coil
100 R$
Speed Coil
75 R$
Big Donation!
25 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beated First Stage · progression7,409,010 · 0.00% win
Beated Second Stage · progression4,971,633 · 0.00% win
Beated Third Stage · progression3,859,947 · 0.00% win
Beated Fourth Stage · progression3,470,244 · 0.00% win
Beated Fifth Stage · progression2,822,248 · 0.00% win
Beated Sixth Stage · progression2,054,245 · 0.00% win
Beated Seventh Stage · progression1,640,982 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.