Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Monster Attack

Monster Attack

A Roblox experience owned by Spec Studios.

AdventureENco-oppet tradingboss fighting

Monster Attack is an adventure experience created on 2020-04-27. It has accumulated 1,736,675 lifetime visits and 11,090 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description indicates gameplay involves fighting monsters, trading pets, and upgrading weapons.

Description (written by the developer; not a statement by this register)

Team up with friends to fight off monsters and bosses! Trade pets, upgrade your weapons, and prove your skill by unlocking trophies Take advantage of 2X XP every Saturday! Playing with friends is always more fun. Join a friend and they'll receive a bonus of 250$!

Last updated by the developer 5 Nov 2023, 16:16 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
1,736,675
lifetime visits
82%
liked (5,506 👍 / 1,207 👎)
11,089
favourites (6.4 per 1k visits)
27 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Turret
2,499 R$
Ice Turret
1,699 R$
Galactic Laser Gun
1,699 R$
Flamethrower
899 R$
Rainbow Blaster
399 R$
VIP
399 R$
Double Cash
249 R$
Round Heals
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome869,966 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.