[2x Coins]Tower of Misery
A Roblox experience owned by Limitless Studio.
ObbyENTower of Hell inspiredRandomly generated stagesCoin shop mechanics
[2x Coins]Tower of Misery is an obby experience created on April 28, 2020. It currently has 1,013 players and 2,811,637 favorites. The game has accumulated 4,033,112,997 lifetime visits and maintains a 78% like percentage. Players navigate randomly generated stages to earn coins for upgrades and climb leaderboards.
Description (written by the developer; not a statement by this register)
⭐ UPDATE [MAY 8]: New winners room, more leaderboards, server king, overhead level displays, limited-time sales, & more! ⭐ This game is inspired by Tower of Hell and made by ToH fans. Reach the top of the tower made of randomly generated stages before the clock runs out. Earn coins to purchase gears and server effects in the shop, and level up to climb your way up the leaderboard. All content in game, including any sponsored content, was developed, uploaded and published by the game's development team. Tags: Tower, Misery, Obby, Parkour, Climb, Fun, Mega Easy, Rainbow, Obstacle Course, Easy, Colorful
Last updated by the developer 7 Aug 2026, 11:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:15 | 947 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Off-platform reach
Most-viewed match: “when you FINALLY beat Tower of Hell.. 😭♥💔”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 13 Aug 2026, 16:01 UTC.