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[2x Coins]Tower of Misery

[2x Coins]Tower of Misery

A Roblox experience owned by Limitless Studio.

ObbyENTower of Hell cloneparkour

[2x Coins]Tower of Misery is an obby experience created on April 28, 2020. It currently has 1,013 players and 2,811,637 favorites. The game has accumulated 4,033,112,997 lifetime visits and maintains a 78% like percentage. Players navigate randomly generated stages to earn coins for upgrades and climb leaderboards.

Description (written by the developer; not a statement by this register)

⭐ UPDATE [MAY 8]: New winners room, more leaderboards, server king, overhead level displays, limited-time sales, & more! ⭐ This game is inspired by Tower of Hell and made by ToH fans. Reach the top of the tower made of randomly generated stages before the clock runs out. Earn coins to purchase gears and server effects in the shop, and level up to climb your way up the leaderboard. All content in game, including any sponsored content, was developed, uploaded and published by the game's development team. Tags: Tower, Misery, Obby, Parkour, Climb, Fun, Mega Easy, Rainbow, Obstacle Course, Easy, Colorful

Last updated by the developer 11 Sept 2026, 20:12 UTC.

465
playing (measured 26 Oct 2026, 20:50 UTC)
4,042,442,959
lifetime visits
78%
liked (766,060 👍 / 212,227 👎)
2,818,227
favourites (0.7 per 1k visits)
28 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1317714514656 October 202626 October 2026
500 measurements spanning 21 days, net +179. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–867 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 20:50465-61
26 Oct 2026, 19:50526-38
26 Oct 2026, 18:50564+15
26 Oct 2026, 17:50549-73
26 Oct 2026, 16:50622+7
26 Oct 2026, 15:50615+27
26 Oct 2026, 14:50588+97
26 Oct 2026, 13:50491-1
26 Oct 2026, 12:50492+11
26 Oct 2026, 11:50481+58
26 Oct 2026, 10:50423+49
26 Oct 2026, 09:50374+37
26 Oct 2026, 08:50337+49
26 Oct 2026, 07:50288+26
26 Oct 2026, 06:50262+20
26 Oct 2026, 05:50242-7
26 Oct 2026, 04:50249-4
26 Oct 2026, 03:50253-61
26 Oct 2026, 02:50314-63
26 Oct 2026, 01:50377first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Winner! · progression83,429,598 · 32.5% win
1 Hour Played42,394,865 · 0.00% win
10 Wins · progression11,257,961 · 0.00% win
500 Deaths · progression6,550,989 · 0.30% win
24kGoldn Challenge Completed · progression1,099,580 · 0.00% win
Coldplay MOON MUSiC Event · social644,309 · 0.00% win
SpongeBob's 25th Anniversary · other189,666 · 0.00% win
Old Navy Back To School Badge · other17,121 · 0.00% win
Level 100 · progression3,081 · 0.00% win
Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7821 August 202626 October 2026
1578 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1578
Measured (UTC)% likedChange
26 Oct 2026, 20:5078no change
26 Oct 2026, 19:5078no change
26 Oct 2026, 18:5078no change
26 Oct 2026, 17:5078no change
26 Oct 2026, 16:5078no change
26 Oct 2026, 15:5078no change
26 Oct 2026, 14:5078no change
26 Oct 2026, 13:5078no change
26 Oct 2026, 12:5078no change
26 Oct 2026, 11:5078no change
26 Oct 2026, 10:5078no change
26 Oct 2026, 09:5078no change
26 Oct 2026, 08:5078no change
26 Oct 2026, 07:5078no change
26 Oct 2026, 06:5078no change
26 Oct 2026, 05:5078no change
26 Oct 2026, 04:5078no change
26 Oct 2026, 03:5078no change
26 Oct 2026, 02:5078no change
26 Oct 2026, 01:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

475,623
YouTube views across 21 matched videos

Most-viewed match: “ROBLOX TOWER OF MISERY..”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 22 Aug 2026, 03:20 UTC.

Reddit buzz

11 posts found over the last year.

Top post: “No offense, but this is horrifying.” — 1,586 upvotes, 141 comments in r/roblox.