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Jeppas Hotel (V3!)

Jeppas Hotel (V3!)

A Roblox experience owned by Jeppas Hotels & Resort.

RoleplayENroleplayhotel managementstaff application

Description (written by the developer; not a statement by this register)

🛩Welcome to the Jeppas Hotel communication group! Jeppas Hotels was founded in 2018, and it is one of the finest hotels. "Your luxury hotel, where all the fun begins!" 🏝 Hotel visitors are the most important of us, and we want to grant you a good luxury holiday with lots of ideas and things to do. Our staff must be at your service at all times, and the most significant holiday is waiting for you. 👔Do you want to be part of our staff? You can apply or train for it! Need grammar and be respectful. We are always active in our communications server with our staff and customers if you want to contact us. 🛠️The Development team is constructed up of 3 advanced developers. fkycc - Founder, current owner & developer. jorgemairlot & bloututh626 - Co-owners and developers!

Last updated by the developer 18 Jul 2023, 22:19 UTC.

0
playing (measured 11 Aug 2026, 14:46 UTC)
11,076
lifetime visits
64%
liked (34 👍 / 19 👎)
40
favourites (3.6 per 1k visits)
30 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Rainbow Trail
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Jeppas Hotel you visited badge · welcome6,031 · 0.00% win
You met the creator! · social122 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.