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Realistic Autumn Fall Forest 🍁

Realistic Autumn Fall Forest 🍁

A Roblox experience owned by Post Prosperity Coalition.

Sandbox & buildingENnatureexplorationsimulation

Description (written by the developer; not a statement by this register)

A detailed, lush autumn forest set somewhere on Mount Desert Island. This is a modified, fall season version of the existing Realistic Forest Demo! (This place is designed for exploration and to show you the detail in Roblox!) If you enjoyed this, please consider trying these: - https://www.roblox.com/games/9370675780/Summer-Dinner-in-NYC-2 - https://www.roblox.com/games/4655021762/Relaxing-Flower-Garden-2-Showcase Shutdown = Update Problems? Let me know! (Contact me through my group!) Our Social Group - https://www.roblox.com/groups/5616904/Post-Prosperity-Coalition#!/about IMPORTANT: This game is best played with max graphics. What's New: - Bug fixes - Secrets.. What's Coming: - Stay tuned! Copyright 2016-2025 Post Prosperity Coalition and Malus Lupus. All rights reserved. Tags: pbr, forest, realistic forest, demo, beta, terrain, new features, studio, HD, Roblox, trees, plants, river, bridge, birds, autumn, fall, ferns, mesh, realism, mud, tree, place, exploration, place

Last updated by the developer 24 Sept 2025, 18:02 UTC.

0
playing (measured 11 Aug 2026, 11:34 UTC)
41,151
lifetime visits
96%
liked (452 👍 / 19 👎)
1,965
favourites (47.8 per 1k visits)
3 July 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thank you for visiting! · welcome8,278 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:1896no change
15 Aug 2026, 20:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.