[🕵️♂️V2!] FBI Roleplay
A Roblox experience owned by Federal Bureau of Investigatiоn.
RoleplayENLaw EnforcementMilitary SimulationWeaponry
FBI Roleplay is a roleplay experience created on May 3, 2020. The game has accumulated 1,831,255 lifetime visits and 32,491 favorites. Currently, zero users are playing. The experience holds a 62% like percentage. It is categorized under the roleplay genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
👑 Like the game and you might get a free gun! 🕵️ Welcome to Quantico Academy, Federal Bureau of Investigations ⭐ By joining the group, you can claim your role in the game: https://www.roblox.com/groups/6176039/Federal-Bureau-of-Investigati-n#!/about 💥 𝗟𝗔𝗨𝗡𝗖𝗛 𝗦𝗔𝗟𝗘 Please feel free to give us your feedback by leaving a like 👍 , you might even get a surprise! 🎮 Welcome to the Quantico Academy, step in the role as an FBI Agent and immerse yourself in our training programs to make you an ELITE operative of FBI. You can raid or troll the academy and or assert dominance as the person in charge. 👮♀️ What are you waiting for? Control the Federal Academy and cause chaos with the AKM: https://www.roblox.com/game-pass/25059589/DEADLY-AKM Tags: Agent, Guns, FBI, AKM, Glock 9, Police, Federal, Academy, Quantico, Cops Robbers, Rob
Last updated by the developer 9 Nov 2024, 10:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:23 | 62 | no change |
| 14 Aug 2026, 10:22 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.