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(UPD) Survive a Plane Crash!

(UPD) Survive a Plane Crash!

A Roblox experience owned by Playful Journey.

SurvivalENsurvivalzombiesplane crash

(UPD) Survive a Plane Crash! is a survival experience created on 2020-05-03. It has accumulated 3,433,736 lifetime visits and 8,682 favorites. The game holds a 40% like percentage. Currently, zero users are playing. The description mentions surviving a plane crash and fighting zombies.

Description (written by the developer; not a statement by this register)

✈️Survive a Plane Crash! 🔥 🔒NEXT UPDATE AT 1K LIKES🔒 How to Play: ⌛-Wait for The Plane... ✈️-Fly to The City 💥-Survive the Crash 🧟-Fight & SURVIVE ZOMBIES! 🌟 Join 'Tapdrop Games' & 'Tapdrop Adventures' for rewards! https://www.roblox.com/groups/16809265 https://www.roblox.com/groups/6167060 ✔️ Follow Us On Twitter: @tapdroprb

Last updated by the developer 2 Feb 2024, 22:35 UTC.

0
playing (measured 11 Aug 2026, 00:00 UTC)
3,433,736
lifetime visits
40%
liked (948 👍 / 1,410 👎)
8,681
favourites (2.5 per 1k visits)
3 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Crash Survivor · progression0 · 0.00% win
Level 25 · progression0 · 0.00% win
First Wave Survived · progression0 · 0.00% win
Level 5 · progression0 · 0.00% win
Level 20 · progression0 · 0.00% win
Level 35 · progression0 · 0.00% win
Level 30 · progression0 · 0.00% win
Level 10 · progression0 · 0.00% win
First Zombie Kill · progression0 · 0.00% win
Level 15 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.