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Crowd Control

Crowd Control

A Roblox experience owned by South Central Community.

ObbyENmultiplier gatesbase capturecrowd management

Description (written by the developer; not a statement by this register)

Launch people onto multiplier gates to increase your crowd and capture all the bases! Avoid the red gates and push back the red crowd, trying to ruin your fun! Stage Count: 49+ Tags: Escape Obby Parkour Obstacle Course Barry's Prison Grumpy Gran Mr Stinky Evil Stepmom Wednesday Adventure Fun Adventure Rainbow NEW Rainbow Friend Rainbow Friends Parkour CROWD CONTROL COUNT MASTERS MOB CONTROL

Last updated by the developer 10 Aug 2025, 14:39 UTC.

0
playing (measured 11 Aug 2026, 12:19 UTC)
37,339
lifetime visits
73%
liked (412 👍 / 151 👎)
1,302
favourites (34.9 per 1k visits)
3 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bigger People
299 R$
Rainbow People
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Control The Crowd · other22,594 · 0.00% win
Level 10 · progression186 · 0.00% win
Level 20 · progression64 · 0.00% win
Level 30 · progression41 · 0.00% win
Level 40 · progression16 · 0.00% win
Rebirth · progression8 · 0.00% win
5 Rebirths · progression0 · 0.00% win
2 Rebirths · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.