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[Broken] Oilgarchy

[Broken] Oilgarchy

A Roblox experience owned by Spectre Enterprises.

OtherEN

[Broken] Oilgarchy is an other genre Roblox experience created on 2016-07-05. The title currently has zero active players. It has accumulated 1,070,627 lifetime visits. The experience holds a 71% like percentage. Additionally, 30,329 users have favorited the game. Development is currently dormant according to the description.

Description (written by the developer; not a statement by this register)

Fellow fans of Oilgarchy, I receive a lot of messages asking about bugs, gamepasses, updates and so forth. Oilgarchy will not be updated or worked on, for the time being. The game is riddled with bugs, lags, horribly built and so forth. The game will be REVAMPED and improved upon. Perhaps in the future, you'll see updates. As for now, development will remain dormant. Any questions or suggestions? PM kalo7429 If your gamepass doesn't work please try to join another server! If they still don't work, PM me with proof and you'll be given free gamepasses for all my future games.

Last updated by the developer 14 Apr 2021, 05:17 UTC.

0
playing (measured 11 Aug 2026, 07:00 UTC)
1,070,627
lifetime visits
71%
liked (8,427 👍 / 3,378 👎)
30,327
favourites (28.3 per 1k visits)
5 July 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Miner Gamepass
299 R$
Oil Rig Gamepass
200 R$
BusinessMan Gamepass
150 R$
Motorcycle Speed Boost Gamepass
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7114 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:0671no change
14 Aug 2026, 15:0171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.