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[OLD VERSION] Heavenly Battlegrounds

[OLD VERSION] Heavenly Battlegrounds

A Roblox experience owned by SMOKE!.

Fighting & PvPENbandit grindersword skillsquest progression

Description (written by the developer; not a statement by this register)

🎉*NOTE* This game is a bandit grinder for now but soon it will have quest and ways to progress in the game without just bandit grinding! For now this is what it is so I hope you enjoy :)!!🎉 🎉2.5K VISITS🎉 ••••••••{🙇🏻CODES🙇🏻} •••••••• ••••••••{🤺SWORD SKILLS🤺}••••••• ••••••••{💖VALENTINE DAY FORM💖} •••••• ••••••••{🙈BUG FIXES🙈} •••••••• 💖AND MUCH MORE💖 🎉And many more! If you wanna learn more about this update then hop in and experience it yourself! Enjoy this massive update! New update coming soon!🎉

Last updated by the developer 13 Aug 2023, 02:08 UTC.

0
playing (measured 12 Aug 2026, 19:33 UTC)
3,215
lifetime visits
81%
liked (26 👍 / 6 👎)
17
favourites (5.3 per 1k visits)
4 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Small Donation!
50 R$
VIP/DONATOR GAMEPASS
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

V-DAY BADGE!! · other145 · 0.00% win
🎉1K VISITS BADGE🎉 · other49 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.