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GuestLord's 2020 Egg Hunt Annual Story Museum Revi

GuestLord's 2020 Egg Hunt Annual Story Museum Revi

A Roblox experience owned by Radiant Studio Incorporated.

Story & narrativeENstorytellingegg hunt 2020museum

Description (written by the developer; not a statement by this register)

An unofficial game by a fellow Egg Hunter. Yes this is a Story/Camping game, what kind you ask? Well, I just rate the 2020 Egg Hunt and the games involved with it. Take my word for it, this is a small and simple game. Some things to know: NO SCARY MONSTERS NO POISONED FOODS NO LENGTHY LABOR This game gets straight to the point, I just go on about what I think of the Egg Hunt for this year. At the end of the story, players are allowed to spend time inside my "Personal Museum of Eggxibits." There is another version of this game "without the story," if players want to view my Eggxibits in peace. https://www.roblox.com/games/4991628237/story-thing-non-story-version Inspired by the countless Story games This game was also made as a thank you to Buildosaurus for making the egg lobby and making our lives easier TY to RealJust_Johnny for being the supreme tester Game will be updated more once I am caught up on University stuff

Last updated by the developer 21 Dec 2020, 23:20 UTC.

0
playing (measured 12 Aug 2026, 20:35 UTC)
427
lifetime visits
88%
liked (7 👍 / 1 👎)
7
favourites (16.4 per 1k visits)
5 May 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You finished the story! · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.