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Haystory Beta 9a

Haystory Beta 9a

A Roblox experience owned by Kingdom of Haystory.

TycoonENisland buildingfarmingRPG elements

Description (written by the developer; not a statement by this register)

Welcome to the Kingdom of Haystory! 🌄 Build your own island 👩‍🌾 Farm & Harvest ⚔️ Monsters & Loot 🗝️ Level up & Unlock Skills 🛠️ Crafting ❤️ Make friends 🐮 Raise animals Join the community and affect future development with your ideas! 👔 Job Opening: - Looking for 3D model maker! - Graphics designer/ Artists! Made by StonksMcHat

Last updated by the developer 30 Oct 2025, 21:51 UTC.

0
playing (measured 11 Aug 2026, 04:45 UTC)
255,290
lifetime visits
84%
liked (1,382 👍 / 266 👎)
3,826
favourites (15.0 per 1k visits)
6 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Backpack +30
549 R$
Backpack +20
349 R$
Backpack +8
129 R$
Tipshell (Jar)
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other19,348 · 0.00% win
Defeated Kermit the Hermit · progression195 · 0.00% win
Defeated King Cannon · progression138 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8415 August 2026 — 84 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:4584no change
15 Aug 2026, 02:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.