🔪 FAME [NEW SKINS]
A Roblox experience owned by Retro Shrimp 2.
HorrorENhorrorpuzzlesurvival
🔪 FAME [NEW SKINS] is a horror experience created on 2020-05-06. It has accumulated 4,857,559 lifetime visits and 94,006 favorites. The game holds an 88% like percentage. Currently, zero users are playing. The description notes upcoming Chapter 3 and AI updates. Credits are attributed to StarMarine614 and Lineridermasterman.
Description (written by the developer; not a statement by this register)
CHAPTER 3 COMING SOON STAY TUNED! ⚠️AI IS BEING REDONE! YOU MAY EXPERIENCE ISSUES⚠️ Sometimes you can't handle the FAME... 🔪 Famous robloxians have turned into killers... 😨 Find secrets on what has happened to them... 🔑 Solve puzzles to escape! 🔪 Control the killers! 💰 Earn cash by escaping, and purchase NEW skins! 📢 SHUTDOWNS = UPDATE 🔥 This game is heavily inspired by Piggy, and Bakon! 🎶 All music & sound effects are licensed to Retro Shrimp or royalty free & can be used in monetized content. Credits: - StarMarine614: Project Lead @StarMarine614 - Lineridermasterman: Project Lead @Chris0Matic - lrogerorrit : AI Programmer @lrogerorrit - Unroot: UI @unroot - ButeraJozic: Skins @ButeraJozic - SoftGb: Game Icon & Thumbnail @SoftGB - Rezidy: Builder Voice Actors: - MrFlimFlam @AlbertsStuff (Chapter 1)
Last updated by the developer 23 Jul 2021, 13:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:51 | 88 | no change |
| 24 Aug 2026, 01:49 | 88 | no change |
| 14 Aug 2026, 01:49 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.