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Bob Run πŸƒ (Legacy)

Bob Run πŸƒ (Legacy)

A Roblox experience owned by Bob Religion.

ObbyENobstacle courseinfinite runnerlegacy game

Description (written by the developer; not a statement by this register)

(Legacy game, I reopened it with the other legacy games but it will receive no more updates) πŸ“’ Yes, this game was created with a template! We wanted to improve on it to make it more enjoyable. πŸ“’ An infinite obstacle course! Dodge Bill's traps as you make your way across the infinite tracks! How far can you make it through the Bob Lands before Bill defeats you? Works with all platforms including console and VR! (Mobile is significantly harder) Credits: gatoriepet - Project Lead rainyday4me - Scripter BobistBot - Test Account If you want to help contribute, donate to us or fill out the suggestions form on our server! v1.1.3 - Tutorial Guide + VIP server admin

Last updated by the developer 24 Aug 2024, 19:36 UTC.

0
playing (measured 11 Aug 2026, 03:04 UTC)
3,516
lifetime visits
55%
liked (57 πŸ‘ / 47 πŸ‘Ž)
87
favourites (24.7 per 1k visits)
8 May 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Lobby Commands
600 R$
Jump Boost
400 R$
VIP Tag
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bob Run! Β· welcome1,860 Β· 0.00% win
Tutorial Completed Β· welcome395 Β· 0.00% win
Met the creator! Β· social215 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.