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⚙️ The Trap Facility! ⚙️ [ALPHA]

⚙️ The Trap Facility! ⚙️ [ALPHA]

A Roblox experience owned by Indigo Studios.

MinigamesENtrapknockoutalpha

Description (written by the developer; not a statement by this register)

⚡Welcome to the Trap Facility!! [ALPHA] - Move around the map while trying to trap players and get knockouts! But be careful not to get trapped yourself! - Use a baseball bat to send other players off and knock them out for a short period of time. - Knockouts and wins grant you coins, which you can use to customize your character! Game is currently in Alpha stage. We will work hard to offer more game features in the near future! Suggestions/ideas? Send a message to the developers! Thanks for playing! 🌟 Feel free to join our group to support the game! 🌟

Last updated by the developer 29 Oct 2024, 18:49 UTC.

0
playing (measured 12 Aug 2026, 13:47 UTC)
5,084
lifetime visits
75%
liked (104 👍 / 35 👎)
125
favourites (24.6 per 1k visits)
9 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$
Bonus Mode Speed Boost
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA Tester · welcome1,951 · 0.00% win
First Win! · progression419 · 0.00% win
10 Wins! · progression69 · 0.00% win
25 Wins! · progression17 · 0.00% win
50 Wins! · progression5 · 0.00% win
100 Wins! · progression3 · 0.00% win
250 Wins! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.