Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Office.

The Office.

A Roblox experience owned by Variety Studios..

HorrorENescape roomhorrorpuzzle

Description (written by the developer; not a statement by this register)

Alone. Nothing much but an office. But somethings wrong. You don't know how you got there, or how you're going to get out of there. You must find the exit by using tools and other items. Find your friend and try to get out. But be careful, it might not just be you in there... Note: If you hate horror games, then DON'T PLAY THIS GAME. The game contains blood, jumpscares, loud noises, and more! Support the game! https://www.roblox.com/catalog/6080664998/The-Variety-Hoodie Meet the developers!! -AClownNoNumbers: Is fun to work with and is serious about his work -nowflybird: Loves to script and help out people a lot -JoeyTheRatOG: Has a lot of ideas and has some sort of creativity while building -bht37friendd: although his confidence level is very low, he is very friendly and is nice to hang out with.

Last updated by the developer 7 Oct 2022, 01:03 UTC.

0
playing (measured 20 Aug 2026, 10:09 UTC)
1,706
lifetime visits
82%
liked (31 👍 / 7 👎)
89
favourites (52.2 per 1k visits)
10 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 10:090first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The End · progression188 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.