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Bunny [ALPHA]

Bunny [ALPHA]

A Roblox experience owned by 一Flawless一.

AdventureENmysterymetroalpha

Description (written by the developer; not a statement by this register)

[Update]: There will be no more Bunny updates until I retire from the group. Thank you for all the visits, likes, and more stuff. - BloxyCharger [New Update] - Restored everything - added build mode again Welcome To Bunny.. People voted that they want Bunny back and you have to discover what happen to Bunny in the metro to find if she is alive or not.. play this game to find out what happens to her. Bunny is a mysterious bunny who has a mysteriously life where she was last seen in the metro so you decide to find her. Shutdown = Update

Last updated by the developer 4 Mar 2023, 21:01 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
356,079
lifetime visits
46%
liked (163 👍 / 191 👎)
2,191
favourites (6.2 per 1k visits)
10 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
250 R$
VIP [Read Description]
175 R$
Large Donation
100 R$
Be Last Breath Sans
50 R$
Bunny Chance!
50 R$
[Read Description] Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Bunny! · welcome121,695 · 0.00% win
Completed Bunny's Home · progression5,839 · 0.00% win
hIDDen bADgE · secret4,778 · 0.00% win
Completed The Forest · progression859 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.