Super Mega Fun Obby π300!
A Roblox experience owned by Saud's Studios!.
ObbyENparkourprestigecolorful
Super Mega Fun Obby π300! is an obby experience created on 2020-05-10. It has accumulated 3,996,305 lifetime visits and 5,404 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The description notes automatic progress saving and badge unlocking mechanics.
Description (written by the developer; not a statement by this register)
π - Welcome to Super Mega Fun Obby, here you can pass your obstacles and unlock badges by clicking the prestige button! π΄ - After buying Gamepass make sure to reset your character! π - Notification: Your progress inside game will be saved automatically. π οΈ - WARNING!: This game may have bugs/errors don't be worried about it! πInfo: π¨ - Next +10 Stages at 1,350 Likes π - A few seconds to Like/Favorite means a lot to us! β οΈ - ShutDown Servers means, Bugs Fixed/Updates to the game. β - Our Official group for, Reporting bugs/suggestions: https://www.roblox.com/groups/6265053/Obby-Maker-Prouductions. π΅ - Creator - A game created by 0_0GO1 βοΈ - Helpers - MattyDevs, Jahoobas, nonfiltered Revenueless Tags: obby , oby , obstacle , course , rainbow , long , popular , super , really , easy , fun , Parkour , mega , free , colorful , colors , color , colour , colourful , colours , Easy , lava , jumps , jump , jumping , disappear ,
Last updated by the developer 2 Apr 2023, 04:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.