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Super Mega Fun Obby 🌟300!

Super Mega Fun Obby 🌟300!

A Roblox experience owned by Saud's Studios!.

ObbyENparkourprestigecolorful

Super Mega Fun Obby 🌟300! is an obby experience created on 2020-05-10. It has accumulated 3,996,305 lifetime visits and 5,404 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The description notes automatic progress saving and badge unlocking mechanics.

Description (written by the developer; not a statement by this register)

🏁 - Welcome to Super Mega Fun Obby, here you can pass your obstacles and unlock badges by clicking the prestige button! 🔴 - After buying Gamepass make sure to reset your character! 🔔 - Notification: Your progress inside game will be saved automatically. 🛠️ - WARNING!: This game may have bugs/errors don't be worried about it! 🌟Info: 🚨 - Next +10 Stages at 1,350 Likes 👍 - A few seconds to Like/Favorite means a lot to us! ⚠️ - ShutDown Servers means, Bugs Fixed/Updates to the game. ✅ - Our Official group for, Reporting bugs/suggestions: https://www.roblox.com/groups/6265053/Obby-Maker-Prouductions. 🔵 - Creator - A game created by 0_0GO1 ✔️ - Helpers - MattyDevs, Jahoobas, nonfiltered Revenueless Tags: obby , oby , obstacle , course , rainbow , long , popular , super , really , easy , fun , Parkour , mega , free , colorful , colors , color , colour , colourful , colours , Easy , lava , jumps , jump , jumping , disappear ,

Last updated by the developer 2 Apr 2023, 04:16 UTC.

0
playing (measured 11 Aug 2026, 02:04 UTC)
3,996,305
lifetime visits
76%
liked (1,242 👍 / 396 👎)
5,404
favourites (1.4 per 1k visits)
10 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
145 R$
Gravity Coil
75 R$
Radio
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing! · welcome1,690,038 · 0.00% win
Prestige 1 · progression44,639 · 0.00% win
Prestige 2 · progression4,160 · 0.00% win
Prestige 5 · progression499 · 0.00% win
Prestige 10 · progression149 · 0.00% win
Prestige 25 · progression47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked2 November 2026 — 76 % liked14 August 20262 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 03:3576no change
14 Aug 2026, 03:2176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.