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[🔊 VC] Rp world

[🔊 VC] Rp world

A Roblox experience owned by siopapu! games.

RoleplayENroleplayvoice chatsocial

Description (written by the developer; not a statement by this register)

welcome to rp world! now with voice chat for extra tuffness game owner: SMIL3Z (@HungryLove1234) game developer: SIOP4PU (@roblox_user_3593493605) game developed by siopapu! games.

Last updated by the developer 20 Aug 2026, 22:50 UTC.

0
playing (measured 22 Aug 2026, 07:23 UTC)
674
lifetime visits
100%
liked (14 👍 / 0 👎)
6
favourites (8.9 per 1k visits)
2 October 2011
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donator cmds
100 R$
VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to rp world! · welcome21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9310096.522 August 2026 — 93 % liked1 September 2026 — 100 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 07:31100+7
22 Aug 2026, 07:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.