Jupiter Station [V1.8 UPD]
A Roblox experience owned by C.N.L.I.
SimulatorENsci-fisimulationhorror
Description (written by the developer; not a statement by this register)
📚 Welcome to C.N.L.I's experimental energy facility on Mars, codename Jupiter Station. In the year 4041 the earth is controlled by a hivemind substance known as the VOID, and for over a thousand years humanity has been forced to develop on our new home. Sample a piece of C.N.L.I history in our oldest game, introducing the Light Neutron Particle Reactor: a heavy mass fusion power house that generates thousands of terawatts an hour! Take the role of reactor operator. Start up the LNPR-1. And please, whatever you do - don't let it explode. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ⚠️ Want to manually start the reactor? Buy the Supervisor card from the Store ⚠️ ✅ Join our Roblox Community for access to keycard doors - we'll keep you updated on the latest releases ✅ 👋 Jupiter Station is always receiving updates. If you have suggestions, comments, or questions about Jupiter Station or C.N.L.I please join our communications server!
Last updated by the developer 10 Aug 2026, 00:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 02:03 | 85 | no change |
| 16 Aug 2026, 02:03 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.