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Free Owner Admin [Abuse]

Free Owner Admin [Abuse]

A Roblox experience owned by Free Owner Admin Group.

RoleplayENadmin commandsroleplayabuse mechanics

Free Owner Admin [Abuse] is a roleplay experience created on May 12, 2020. The game has accumulated 30,045,758 lifetime visits and 113,922 favorites. Currently, zero users are playing. The experience holds a 60% like percentage. It provides high-ranking admin commands within the HD admin system.

Description (written by the developer; not a statement by this register)

Banned in this game? Try joining this Free Owner Admin Game: https://www.roblox.com/games/7415160483/Free-Owner-Admin-All-Commands it is another game that you can wait in, and people who have ban commands in this game can't ban you in that game unless they have the game pass exclusive to that game. This gives you the highest rank possible in HD admin. You are allowed (Thanks for correcting me Albert) to abuse but if someone asks you to stop take it into consideration To undo infinitely looped commands (;loopkill, ;loopfling, etc.) just use the command ;Re or ;Reset Hope you have fun in Free Owner Admin (Abuse)! Please do not abuse ban commands if you ever get them because some people reflect it on the game and think it is the creators/developers who are at fault for it. Thanks to the people who unban everyone! Do not ban all! This is like [Free Admin] but it is with owner admin. Update Soon! Custom Commands: ;superFling ;Freecam (;unFreecam to undo it) ;Nuke (Dev Pass only)

Last updated by the developer 8 Feb 2026, 07:02 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
30,045,758
lifetime visits
60%
liked (28,039 👍 / 18,423 👎)
113,853
favourites (3.8 per 1k visits)
12 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Sale!] Game Dev Commands
7,000 R$
[Sale!] Ban Commands
349 R$
Chat Bubble Color
99 R$
10x Faster Respawn
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,206,529 · 100.0% win
Trolled · other182,972 · 0.00% win
Met the actual owner! · other3,061 · 0.00% win
Nuked · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6023 August 2026 — 60 % liked2 September 2026 — 60 % liked12 September 2026 — 60 % liked22 September 2026 — 60 % liked2 October 2026 — 60 % liked12 October 2026 — 60 % liked22 October 2026 — 60 % liked1 November 2026 — 60 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:0060no change
22 Oct 2026, 15:5260no change
12 Oct 2026, 15:5060no change
2 Oct 2026, 15:4960no change
22 Sept 2026, 15:4860no change
12 Sept 2026, 15:4760no change
2 Sept 2026, 15:3760no change
23 Aug 2026, 15:3160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.