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SLUMS

SLUMS

A Roblox experience owned by Sungaze.

RoleplayENcrimepoliceopen-world

SLUMS is a roleplay experience created on May 13, 2020. It has accumulated 15,991,862 lifetime visits and 115,765 favorites. The game holds a 63% like percentage. Currently, zero users are playing. The description indicates it is designed for high-end devices and features police and criminal factions.

Description (written by the developer; not a statement by this register)

This game is not easy. Designed for high end devices. SLUMS is a crime city action role-playing game with two main sides: Police & Criminals. Start robberies, heists, and wars in this crime infested city or be the one to stop it. Take on jobs ranging from police officer to crime boss with many areas to explore! 💡 TIPS: 🔘 Loot banks, jewelry stores, ATMs and safes for quick cash 🔘 If you are killed or arrested you will lose your weapons 🔘 Deposit wallet cash in an ATM to avoid dropping money 🎮 CONTROLS: Dash - PC: Q / Xbox: Y | Sprint - PC: Left Shift / Xbox: L3 Reload - PC: R / Xbox: X | Crouch - PC: C / Xbox: DPad Down Mouselock - PC: Left CTRL | Scope - PC: RBM / Xbox: LT ❌ Exploiting once will result in a permanent ban. No second chances. Follow @SungazeRBLX or join our community server to provide feedback or read the update logs! DEVS: 📜 Programmer: @VRYLLION 🔨 Builder: @mocrews1

Last updated by the developer 30 Mar 2026, 15:00 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
15,991,862
lifetime visits
63%
liked (28,574 👍 / 16,431 👎)
115,746
favourites (7.2 per 1k visits)
13 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
SWAT
650 R$
More Heist Money
350 R$
Boombox
250 R$
More Arrest Money
200 R$
Crowbar
150 R$
Emote Pack
150 R$
Dark Chat
125 R$
Knife
60 R$
Flashlight
15 R$
Police
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played SLUMS! · welcome2,965,370 · 97.0% win
You Met The Creator! · secret18,584 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked2 September 2026 — 63 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5263no change
23 Aug 2026, 17:3463no change
13 Aug 2026, 17:3263first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

slums.fandom.com0 active editors · 330 edits
26 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.