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[PRACTICE OBBY] Tower Run [BETA]

[PRACTICE OBBY] Tower Run [BETA]

A Roblox experience owned by Noobgrounds.

ObbyENTower of Hell inspiredBeta stageWeekly updates

Description (written by the developer; not a statement by this register)

This is an obby style game inspired by Juke's Towers of hell. Click here if you want to play it. https://www.roblox.com/games/2919924313/Jupiters-Towers-of-Hecc This game is NOT COMPLETE. We will add a new stage about every week, so stay tuned! If there are some bugs with anything, kindly let us know in the group wall. Make sure to join Noobgrounds cause I post some cool stuff there :P FUTURE UPDATE PLANS: 1:Areas (like j toh rings) 2:Premium Benefits NOTE: This game is not recommended for mobile players, but you can still try ;) IMPORTANT: IF YOU ARE GIVEN ADMIN DO NOT GIVE IT TO OTHER PEOPLE, DO NOT USE THE BRING COMMAND TO GIVE OTHER PEOPLE BADGES, AND DONT DONT REPORT THE GAME IF YOU ARE THE ONE ABUSING ADMIN (aka zaksade)

Last updated by the developer 16 Jul 2021, 18:00 UTC.

0
playing (measured 12 Aug 2026, 11:46 UTC)
7,456
lifetime visits
71%
liked (35 👍 / 14 👎)
44
favourites (5.9 per 1k visits)
15 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big donation
50 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Beat Citadel of Regret and Painful Memories! · progression31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.