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Survival The SCP-173 The Killer

Survival The SCP-173 The Killer

A Roblox experience owned by 5-Bit Games.

HorrorENhorrorSCP Foundationsurvival

Survival The SCP-173 The Killer is a horror experience created on 2020-05-17. It has accumulated 14,202,047 lifetime visits and 27,022 favorites. Currently, zero users are playing. The experience holds a 66% like percentage. The genre is classified as horror. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

⚔️Gear up and face off against SCP-173! Can you survive?⚔️ Be sure to: -Like 👍 -Favorite ⭐ -Follow 🔔 And Most Importantly, -Have fun! 😜 💥VIP SERVER OWNERS GET FREE ADMIN!💥 📣Join our group so you don't miss out on news and updates!📣 https://www.roblox.com/groups/6334531/5-Bit-Games -- Change Logs -- -> Added report player feature -> Added another SCP 173!!!!! UI Design/GFX: xedrex Builder: Noahleff Script Improvements: hie8001

Last updated by the developer 1 Feb 2023, 22:12 UTC.

0
playing (measured 10 Aug 2026, 18:16 UTC)
14,202,047
lifetime visits
66%
liked (3,187 👍 / 1,666 👎)
27,017
favourites (1.9 per 1k visits)
17 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tommy Gun
6,500 R$
Ultimate Drive Speedster
1,000 R$
Flying Cloud
500 R$
Body Swap
350 R$
Red Balloon
300 R$
||VIP||
300 R$
Rainbow Jeep
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Survival The SCP-173 The Killer! · welcome4,909,700 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6613 August 2026 — 66 % liked2 September 2026 — 66 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:2166no change
13 Aug 2026, 18:0766first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.