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Frozen Parlour (Version 1.0.1)

Frozen Parlour (Version 1.0.1)

A Roblox experience owned by FrozenCream Parlour.

RoleplayENjob simulationcustomer servicesocial hangout

Description (written by the developer; not a statement by this register)

Welcome to FrozenCream Parlour (Version 1.0.1) 👍Leave a like👍 Logo and Thumbnails by - (@Austin) Austin56806 Group link: https://www.roblox.com/groups/6307818/FrozenCream-Parlour#!/about Meeting Centre: https://www.roblox.com/games/5708813986/Meeting-Center Come on down to FrozenCream Parlour! Here you can: Rank up & get promoted Work and serve customers Make new friends! Buy cool gamepasses Hang with your besties! Credits to: -Lowkeymattt -MrJuliBuli -fantastiqDev -Mivsqwn -fakesttt -Austin56806 -ethan11262003 For contributing to the development of FrozenCream Parlor.

Last updated by the developer 7 Jan 2026, 11:54 UTC.

0
playing (measured 12 Aug 2026, 04:33 UTC)
6,275
lifetime visits
80%
liked (33 👍 / 8 👎)
18
favourites (2.9 per 1k visits)
17 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate 1000
800 R$
Instant Staff
250 R$
Donate 100
100 R$
Donate 50
50 R$
Segway
50 R$
Drone
30 R$
VIP
25 R$
Magic Carpet
20 R$
Sparkler
10 R$
Donate 10
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visit the Owner · other406 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.